Archive for the ‘Work In Progress’ Category


Friday, August 27th, 2010

Not sure why, but I’m really tired tonight, so I think I will crash early.

(wip) Chick, without fur

(wip) Chick without fur

Just thought I would post a quick pic of what my chick’s head looked like last time I rendered it.

Kind of like it, but when I first started working on it, I was thinking a light covering of fur/feathers/down, so not sure where I will take it from here.

Either way, here’s the pic, and I’m off to bed.

Busy Weekend

Sunday, August 22nd, 2010

Well I’ve been busy this weekend.

I have been working on my previz. I want to make some progress on it, so I can start looking at the timing, and maybe the camera angles, so I have been pushing a few scenes through.

Done enough for today so I thought I would do a render and show what I have done so far.

The images are a little better this time than the previous previz renders. I haven’t done anything more to the models or anything, I just told it to render to a higher quality.

For that reason the file is a lot bigger, 7 Meg in fact. Because some people have slow internet connections, I don’t want it to just start playing on the page without warning. For that reason, I have this time uploaded the video in a way that you have to click on the link to start downloading or viewing it. If you have any problems, let me know, and I will look into a better solution, but I’ve done enough thinking this weekend, so that is why I am just looking for a quick easy solution to make it available to anybody who wants to look at it.

Often you will see models, mainly the chicks, jumping up an down, and moving side to side. This is often meaning I am trying to demonstrate facial expressions, but don’t have any on the model at this stage, so I just move the entire model around a little to remind me that is what is supposed to happen.

I suppose I should add some audio to say what is happening, but if you follow the video, keeping in mind the last storyboard I posted, you will probably be able to work out what is happening.

Remember, this is just a previz, mainly so I can start working on what needs to be in the video and what doesn’t, and also start thinking about timing and camera angles.

Ok, enough talk, the following link should play in most players, and also work for iTunes, iPod’s, and iPhones
link to the video in mp4 format.

Better post

Monday, August 16th, 2010

Seems it has been a week since I last posted.

That is really bad of me, so here is a post.

It is just I don’t really have anything new to post yet, so I haven’t.

I skipped a few days of school due to sore feet, and haven’t made any real progress.

I did a little more work on the previz of that first slide of my storyboard. I won’t post it this time, as its not much different than the one in my last post. All I have done is slowed down the timing a little, added a little colour, changed him, so he stands up, before he looks around, and also added a few squares in front of his eyes so I know when his eyes are to first open when we are looking at him. Ok, it sounds like more that I figured now I list the changes. Maybe I should have posted it, but I didn’t really consider how much I changed, so I didn’t make a copy of it onto this computer.

Since then I have been working on the next slide.

I figured this would have been an easy one. He just runs around a little bit so you can tell he is young and full of energy.

This just hasn’t been working for me. I have had him two far from the camera I believe, so you lose some of the energy, but when I have him closer to the camera I have two fast camera movements and it just doesn’t look right.

I think I will have to have him closer to the camera, and have more than one shot/sequence. I think the problem is that I am thinking one slide, one animation sequence, but that is clearly not going to be the case for this slide, and I suspect most of them.

I guess I have learned something after all, but all the same I didn’t even bother saving most of the sequences I made (yes, I was that unimpressed with them it wasn’t worth pressing save), so I have nothing to show you at present.

I’m figuring that tomorrow and Wednesday, I will try closer up, and make a few different sequences, rather than one. If that works better for me, I will try to stitch them together, and then I will actually have something interesting to post, rather than just my rambling.

Oh, I did make a draft model of a rock and a flower. But as I haven’t gotten to the scene where my preziv uses them, I never posted them either. They are really draft, not anything to look at at all really, so I don’t think I will post them, but if you look in a previz or two from now, odds are you may see them, as I believe scene three in my storyboard requires a flower, and I think could also do with some rocks.

The first stage of previz

Monday, August 9th, 2010

“It took me ages and I did next to nothing”, that’s the quote I used over lunch today. No I wasn’t talking about my life, I was talking about the morning I had spent working on my previz.

Now my storyboard has about 21 slides in it at present. I though I would start doing a quick previz on it this morning.

I had already watched a video on the basics of animation, so I figured I would be ready for the basic stuff I had planned.

I started, placed a few objects, set a few keys, moved a few objects, reset a few keys, did a quick preview, and I decided that my camera movement was two fast. I figured, “No problem, I’ll just move the keyframe”, and that is where my morning ground to a halt.

I quickly realized that I knew what I needed to do, but I couldn’t remember how the video told me to do it. No problem I figured, I’ll just quickly have a look at the video and remind myself.

Now I watched the video, I watched him do it, and it seemed pretty easy, but the problem was that he was doing it, but he wasn’t telling me what keys and mouse buttons he was using to do what he was doing on the screen. I knew what I needed to do in principal, but the video wasn’t giving me the technical knowledge.

Luckily I was able to ask a fellow classmate (thanks Richard), and he set me right.

After that, I went back to my scene I was working on, and spent the rest of the morning slowly moving frames around, trying to make my previz for my first slide look kind of like I would hope for a first attempt at a previz.

Well, I finally made something. Its just a camera coming up to Rex’s cave, Rex looking either direction and coming out. Rex’s body isn’t animated, just using him as a solid object with the entire thing moving.

Hopefully you can see what I did in the frame below (if it doesn’t show up, you may have to refresh your browser, if it still doesn’t show up, let me know, and i will look into it).

Get the Flash Player to see this content.

Its a previz, and its a start, so I guess I have made some progress today πŸ™‚

Honey Bee

Friday, August 6th, 2010

Once again I put a few hours in, and this time I was working on a quick model for a small flying creature.

This creature is going to be eaten, then spat out by our main character, Rex.

I decided this morning to base it on a honey bee, so did a quick search on Google for a few pictures for reference, and then whipped up this model.

Once again it is a draft model, so I have all the creatures I need to start working on a previz soon.

(wip) Small Flyer - Honey Bee

(wip) Small Flyer - Honey Bee

Seemed to come out how I was hoping. I really have to admit that reference pictures really help, as I have no idea what this would have looked like if I had tried to model it out of my head.

It will look a bit better closer to final when it has some textures, the classic yellow/black stripes, and maybe even some hair if I decide to give it a close up shot in the animation.

Quick models

Monday, August 2nd, 2010

Did a few hours today.

I am wanting to get some base models out, so I can do a little previz to give me an idea of how the project will unfold. So I need to make a few more of the models.

Today I made a quick Lizard, and a quick Predator.

Below is what I have;

(wip) Lizard

(wip) Lizard

(wip) Predator

(wip) Predator

Chicks under development

Saturday, July 31st, 2010

Well, I have a few models I need to create for my little short, so I decided that I may as well put an hour or so into it this afternoon.

Well, I wasn’t as good as I was hoping, and didn’t quite make the one hour mark, hopefully I will be better next session.

Either way I thought I would start working on the base model of the little chicks which are defending their nest and fighting Rex.

Below is what I have made sofar;

(wip) Chick

(wip) Chick

The properties I am trying to achieve with this model are;
– large beak to use for a range of expression
– noticeable eyebrows, also for expression
– torso to have classic frozen chicken shape, but not to noticeable

When the model is finished, it will probably have a light covering of fur, and some bald (probably pinkish) spots.

At present it has arm ‘polls’ sticking out of the torso, as I need to decide a little latter what the arms/wings are going to look like, so I just put them in there for a place holder, and to give me some polys to work on when I decide what I want them to look like.

While it isn’t fantastic, I am starting to be able to get from my mind onto the computer the basic model shape a little quicker now. I guess practice really does help πŸ™‚

Plant Eater under development

Tuesday, July 27th, 2010

I haven’t done too much since my last post.

A friend from Oz has been visiting, so that has been slightly distracting.

I have done a little more on my plant eater though, and I remembered to bring a copy to this computer this time.

(wip) Plant Eater

(wip) Plant Eater

As you can tell, it is a lot better shape than last time I posted a draft, as I have picked up a few tricks since that attempt.

Project approved, development of story board started

Wednesday, July 21st, 2010

Hi, a few things have happened since my last update;
1: My Paragraph/Proposal has been approved, so I am now officially working on it,
2: I have started working on my story board,
3: I have done some more work on the large Plant eater, and it is looking a lot better.

I can’t show you the work on the plant eater right now as it is on a different system. Maybe tonight or tomorrow.

I have already posted my proposed proposal, the only difference now is that it is my official proposal for a story, rather than my proposed proposal.

As for the storyboard, I have started working on it. It is currently 21 pages/slides I believe. I started doing it with the tablet, drawing some ideas, and then writing the notes in on the same page using the tablet, but once I finished the first draft, I realised that my writing with the tablet is really hard to read, and also often I wanted to put in more notes, but didn’t, not because I didn’t have more to say, but I couldn’t fit them in how I was writing them, so I decided to throw them all into Open Office Impress, with each slide having the drawn image on the top, and the bottom of the page having typed notes.

This is a much better system, as I can write better notes, and it will be much easier to update the notes as time goes on and the storyboard gets more development on it.

I never erased the original hand written notes on the images, though it is on my to-do list.

In case you are interest in how the storyboard stands currently, you can ready download and view it below. It is just a PDF file, so just about every body out on the Internet these days should be able to read it once they’ve downloaded it.

Storyboard for Rex project, as of 21/July

Hope you understand it, as I said, pay more attention to the notes under each image, rather than the notes on the images, they should be the same, but expended, and easier to read πŸ™‚

Working on a Plant Eater

Monday, July 12th, 2010

Well, I’m on the last week of my holiday, but I decided that maybe I should start getting back into modelling. I have just started this a few minutes ago, but since I rendered a quick shot to see what it was going like, I thought I may as well post it here just to confirm that I am still alive.

I am working on making some sort of Plant eating dinosaur for my project. This is really at a very early stage, but even now it is probably enough for you to determine the basic shape I am kind of aiming for.

Very early stage of creating a Plant Eater for my animation

Very early draft of plant eater

Hopefully it will look a lot better afer some more work πŸ™‚