Archive for the ‘Model’ Category
Plant Eater, Yellow
Thursday, October 14th, 2010Predator with Teeth
Thursday, October 14th, 2010Ok,
The holiday is over, so I’m back on task now.
Looking at my predator, I decided that he really was missing an important feature, teeth!
I’ve gone and added some now. And yes, if you look, they are all actually the same tooth, just placed in different locations and adjusted in size a little. If I need to custom design each tooth, I will, but I don’t think that will be necessary at the stage for a carton.
Just one quick note; The image was supposed to have five teeth on each side of the lower jaw, and four on each side of the upper Jaw, but for some reason a few of the teeth didn’t come across from zbrush to maya when I used the goZ function… will have to either look into that, or do it manaually.
Tired
Friday, August 27th, 2010Not sure why, but I’m really tired tonight, so I think I will crash early.
Just thought I would post a quick pic of what my chick’s head looked like last time I rendered it.
Kind of like it, but when I first started working on it, I was thinking a light covering of fur/feathers/down, so not sure where I will take it from here.
Either way, here’s the pic, and I’m off to bed.
Honey Bee
Friday, August 6th, 2010Once again I put a few hours in, and this time I was working on a quick model for a small flying creature.
This creature is going to be eaten, then spat out by our main character, Rex.
I decided this morning to base it on a honey bee, so did a quick search on Google for a few pictures for reference, and then whipped up this model.
Once again it is a draft model, so I have all the creatures I need to start working on a previz soon.
Seemed to come out how I was hoping. I really have to admit that reference pictures really help, as I have no idea what this would have looked like if I had tried to model it out of my head.
It will look a bit better closer to final when it has some textures, the classic yellow/black stripes, and maybe even some hair if I decide to give it a close up shot in the animation.
Quick models
Monday, August 2nd, 2010Chicks under development
Saturday, July 31st, 2010Well, I have a few models I need to create for my little short, so I decided that I may as well put an hour or so into it this afternoon.
Well, I wasn’t as good as I was hoping, and didn’t quite make the one hour mark, hopefully I will be better next session.
Either way I thought I would start working on the base model of the little chicks which are defending their nest and fighting Rex.
Below is what I have made sofar;
The properties I am trying to achieve with this model are;
– large beak to use for a range of expression
– noticeable eyebrows, also for expression
– torso to have classic frozen chicken shape, but not to noticeable
When the model is finished, it will probably have a light covering of fur, and some bald (probably pinkish) spots.
At present it has arm ‘polls’ sticking out of the torso, as I need to decide a little latter what the arms/wings are going to look like, so I just put them in there for a place holder, and to give me some polys to work on when I decide what I want them to look like.
While it isn’t fantastic, I am starting to be able to get from my mind onto the computer the basic model shape a little quicker now. I guess practice really does help π
Plant Eater under development
Tuesday, July 27th, 2010I haven’t done too much since my last post.
A friend from Oz has been visiting, so that has been slightly distracting.
I have done a little more on my plant eater though, and I remembered to bring a copy to this computer this time.
As you can tell, it is a lot better shape than last time I posted a draft, as I have picked up a few tricks since that attempt.
Working on a Plant Eater
Monday, July 12th, 2010Well, I’m on the last week of my holiday, but I decided that maybe I should start getting back into modelling. I have just started this a few minutes ago, but since I rendered a quick shot to see what it was going like, I thought I may as well post it here just to confirm that I am still alive.
I am working on making some sort of Plant eating dinosaur for my project. This is really at a very early stage, but even now it is probably enough for you to determine the basic shape I am kind of aiming for.
Hopefully it will look a lot better afer some more work π
Rex has a frill
Thursday, May 27th, 2010Ok, made a little progress on Rex my Triceratops today.
I have added the ‘frill’ part around his neck, and I have carved in some basic eye shape.
His poly-count has risen to a little over 8k now.
I believe the next step is to do some retopologizing, though I have no idea how to do that yet.
I may get around to looking at it tomorrow, but I believe somebody is doing a movie review tomorrow, so maybe I’ll need to look into it next week instead.
I’ll post below the lastest picture or Rex just for reference.
I think Zbrush is pretty cool, but its a lot to learn.